Feral
Tree Talents
46
points total
Primary attributes enhanced: Bear/Cat form DPS
Tier
1:
Ferocity
- 5 pts total
Reduces the cost of Maul, Swipe, Claw, and Rake by 5 rage/energy
total. That’s a better part of your feral abilities and
in the long run, less cost equals more DPS.
Feral
Aggression - 5 pts total
Increases the Attack power reduction of demoralizing roar by 40%
and damage caused by Ferocious Bite by 15%.
Tier
2 (5 pts in feral req):
Feral
Instinct - 5 pts total
Increases threat caused in bear form by 15% and reduces the chance
enemies can detect you while you are stealth (increases your stealth
effect level by 5). Great for druids who want to become main tanks
and also good for bypassing higher level mobs in stealth.
Brutal
Impact - 2 pts total
Increases the stun duration of Bash and Pounce abilities by 1
sec. This talent is mostly for PVP purposes, as longer stuns disable
your opponent longer and gives you time to do what you need to
do.
Thick
Hide - 5 pts total
Increases armor value gained from items by 10% for all forms.
Tier
3 (10 pts in feral req):
Feline
Swiftness - 2 pts total
Increases outdoor movement speed of cat form by 30% and dodge
chance by 4% with 2 points invested. Since you can get these 2
points by level 21, you technically have a +30% travel form early.
Not bad even for later levels for chasing down runners in a form
that does great damage.
Feral
Charge - 1 point
Charges the enemy from 8-25 yards range, immobilizing and interrupting
spells for 4 seconds. 15 second cooldown. This move helps you
close the range between you and your opponent and if timed right,
will interrupt spells for 4 seconds. Remember that this uses rage,
so you cannot use it immediately after shapeshifting to bear form
without other talents or items.
Sharpened
Claws - 3 pts total
Increases your critical strike chance in bear and cat forms by
6%. Excellent talent for anyone who uses feral forms at all.
Tier
4 (15 pts in feral req):
Improved
Shred - 2 pts total
Decreases the energy cost of Shred by 12. Since druids have no
“gouge” ability it’s hard to get a mob facing
the other way in PVE, but good in PVP as you won’t have
to wait as long for the rage buildup before using this ability
again.
Predatory
Strikes - 3 pts total
Increases your attack power in bear/cat forms by 150% of your
level. That’s 90 extra attack power in bear/cat forms at
level 60. Excellent talent and increases your DPS.
Blood
Frenzy - 2 pts total (req 3 pts
in Sharpened Claws)
Your critical strikes from cat form abilities that add combo points
will add an additional point. Great for building up points fast
to use finishing moves.
Primal
Fury - 2 pts total (req 3 pts in
Sharpened Claws)
Your critical strikes in bear form gives you an additional 5 rage.
Excellent while using swipe when tanking multiple mobs because
swipe gives you 3 chances for a critical strike, therefore 3 chances
at gaining an additional 5 rage.
Tier
5 (20 pts in feral req):
Savage
Strikes - 2 pts total
Increases damage caused by Claw, Rake, Maul, and Swipe by 20%.
These are abilities you will use most often and this will definitely
increase your DPS. More high end damage also equals more damage
with crits.
Faerie
Fire (Feral) - 1 point
Decreases armor of target by x for y seconds. Target cannot stealth
or turn invisible in that duration. Usable in cat/bear forms and
is on a 6 second cooldown, but no rage or energy cost. Great versus
rogues, and priests and paladins will most likely waste mana to
remove it, while it costs you nothing to cast it. If you have
this talent I would use it on every cooldown versus the above
classes.
Tier
6 (25 pts in feral req):
Hearth
of the Wild - 5 pts total (req
3 pts in Predatory Strikes)
Increases your intellect by 20%, increases stamina in bear form
by 20%, and increases strength in cat form by 20% when you invest
5 points. Needless to say excellent talent.
Tier
7 (30 pts in feral req):
Leader
of the Pack - 1 point
In cat and bear forms ranged and melee critical strike chance
is increased by 3% for you and all of your party members within
45 yards.
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